
An immersive spatial audio system that renders music in 3D space, allowing users to navigate through sound. Combines procedural visualization with binaural audio processing for VR/AR music experiences.
Spatial Music Compositor reimagines music listening as a navigable 3D experience. Instead of passive stereo playback, users explore musical space—walking around instruments, diving into synth textures, experiencing rhythm as spatial choreography.
Traditional music playback presents all instruments collapsed into a 2D stereo field. Spatial Music Compositor:
Source Files → Stem Separation → Spatial Positioning → Binaural Rendering → Output
(AI-powered) (Procedural) (HRTF Processing)
Positions stems based on:
Tech Focus: Spatial audio, WebGL/Three.js, ML audio processing, VR/AR, procedural graphics, real-time visualization
Status: Experimental prototype, active R&D